[04/20/2026]
Reworked entire animation.
- Cleaner sharper textures added to all the planets.
- reworked on the volume fog added to the atmosphere of each planet, for a natural feel.
- reworked on the lighting added towards textures.
- space ship focused animation not just a planet stroll.
- added a slight story on with sound effects and music.
- two differnet camera takes on the scene.
- new sound content using freesounds. org, and AI elevenlabs.
- Created in Blender and post composite using AfterEffects.
A quick animation i made while playing around with texture layers on planets.
- The planets made of multiple low poly spheres, each one with a different scale from each other in a layer form.
- First sphere layer is the planet texture using the PBR texture pipeline.
- Second sphere layer is a texture of heavy clouds. This texture can be animated slowly to rotate in any angle.
- Third sphere layer is also a texture in lighter clouds. This texture can be animated a slight faster than the second sphere.
- Final texture would be the O-Zone or Atmosphere. This texture is actually a Volume shader.
- Lastly on each planet i added a point light to provide the reflection from the sun.
Even the sun was textured and added an emission to each texture with Bloom.
The space ships are FREE assets from free3D dot com.
Scene compositing was done in Blender before Rendering with the Eevee Engine.
The animation was Post composite in AfterEffects.
Music was from Mixkit dot Co
Sound Effects from Freesound dot org.
Reworked version with new sound fx, voice and music.
with Sound
Work in Progress Version: Wireframe + Shaded, Textured, and Final Render. No Sound