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Fabian Tasama-Gomez
Fabian Tasama-Gomez
Creative 3D Artist | 3D Generalist
Fairview, United States

Summary

Innovative and detailed-oriented 3D Artist with a strong foundation in traditional and digital art. Skilled in modeling, texturing, lighting, and rendering for film, animation and product design. Experience in creating assets from concept to production, including 3D print-ready models. Adept at collaborating with cross-functional teams and managing entire project pipelines. Currently expanding skills in advance texturing and rendering workflows.

Skills

3D ModelingHard Surface Modeling3D Printing3D Animation3D ScanningMotion Graphics2D AnimationConcept ArtIllustrationStoryboardingVideo EditingCartooningSketchingVideo ProductionImage EditingTexture ArtistBusiness CommunicationsCharacter DesignTechnology / Media / Telecom (TMT)Character ModelingAttention to DetailData Entry

Software proficiency

Softimage
Softimage
3ds Max
3ds Max
ZBrush
ZBrush
Rhinoceros
Rhinoceros
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
SketchBook Pro
SketchBook Pro
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Toon Boom Studio
Toon Boom Studio
Procreate
Procreate
Blender
Blender
Nomad Sculpt
Nomad Sculpt
Unreal Engine
Unreal Engine
Quixel Megascans
Quixel Megascans

Productions

    • Commercial / Advertisement
      Cristian Dior Holiday Display in NYC
    • Year
      2023
    • Role
      Led 3D editing and print prep for major seasonal display. Collaborated with production and creat
    • Company
      BluEdge

Experience

  • 3D Creative at Career Break - Personal Goal Pursuit
    Fairview, NJ, US
    April 2024 - Present

    - Developing 3D assets for personal, public, and portfolio projects focused on high-quality modeling, texturing, and rendering.

    - Learning and experimenting with Unreal Engine, Substance Painter, and AI-assisted design tools to enhance workflow efficiency and creative output.

    - Exploring 3D printing techniques to translate digital designs into functional physical prototypes.

    - Continuously refining knowledge of next-gen tools to stay aligned with industry standards in game art and visualization.

  • 3D Designer at Bluedge
    New York City, NY, US
    July 2021 - March 2024

    - Prototyping & 3D Printing Workflow - prepared and refined models for print readiness.

    - Applied Mechanical Design Principle - designed functional tools and fixtures for 3D printing and manufacturing.

    - Collaborated closely with engineers and fabrication teams on mechanical components.

    - Participate in high-profile projects such as the Christian Dior Holiday Display (2023), ensuring precision and visual quality from concept to installation.

  • 3D Artist & Freelance Consultant at Consultant
    West Palm Beach, FL, US
    April 2015 - May 2019

    - Modeled characters, props, and environments for game and film concepts.

    - Produced concept art, storyboards, motion graphics, and animations for clients.

    - Managed CRM updates, project workflows, and client communications.

  • Lead 3D Designer at til Death .925 LLC
    Montclair, NJ
    July 2008 - December 2013

    - Designed custom jewelry pieces from concept to 3D print-ready models.

    - Managed product photoshoots, e-commerce setup, and brand visuals.

    - Ensured print accuracy and consistency across mechanical components.