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Nightmare

[01/06/2025]
Since styles changed and software has gotten better, I reworked the bust with better facial anotamy and features.
This time i modeled this character in Blender. For some reason Blender has become my to go tool, for 3D modeling and sculpting.

[5 Years ago]
Nightmare is a personal character created in Zbrush, edited and rendered in Maya, textured created in Photoshop.
This was a trial on adapting my personal 2D characters into a 3D environment.
Hopefully i will start adapting full body characters created in Zbrush.

Version 02 Front Shade

Version 02 Front Shade

Version 02 Right Side Shade

Version 02 Right Side Shade

Version 02 Left Side Shade

Version 02 Left Side Shade

Version 01

Version 01