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Character Sandbag Walk Cycle

Decided practicing doing bounce walk cycle animations.
This was created in Blender after practicing on a couple of animation tutorials while learning to use Blender.
The character was modeled from simple cubed that has been cut in halve and added a mirror modifier.
found a straw sack texture and edited on the model itself using texture paint.
Added hair particles onto the character for that natural loose sack frizzle.
Blend shapes onto eye lids.
Rigged and animated as a soft body.
Video editing was done in Aftereffects.
Music came from https://mixkit.co/free-stock-music/

Sand Bag Character Walk Cycle

Sand Bag Rendered in Eevee

Cycles Render

Cycles Render

Textured Version + rigged

Textured Version + rigged

Shaded Version + rigged

Shaded Version + rigged

Wireframe Version

Wireframe Version